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New Prophet Christian Movement Assets
Asset W/C/F HP Type Attack Counter Notes Hex System Planet
Base Of Influence Any 6 Special None None InfoBase of Influence assets are special, and are required for purchasing or upgrading units on a particular world. Any damage done to a Base of Influence is also done to a faction’s hit points. The cost of a Base of Influence equals its maximum hit points, which can be any number up to the total maximum hit points of its owning faction. A faction’s bases of influence don’t count against their maximum assets. A Base of Influence can only be purchased with the “Expand Influence” action, and not with a normal “Buy Asset” action 306 Varvaressos Strophios 
Blackmail Cunning 4 Tactic CvC, 1d6+1 None InfoBlackmail can be used to selectively degrade the effectiveness of an enemy asset. Any attempt to attack or defend against Blackmail loses any bonus dice earned by tags. 306 Varvaressos Strophios 
Transport Lockdown Cunning 10 Tactic CvC, Special None InfoTransport Lockdown techniques involve selective pressure on

local routing and shipping companies. On a successful Cunning vs. Cunning attack against a rival faction, the rival faction cannot transport assets onto that planet without spending 1d4 FacCreds and waiting one turn.

306 Varvaressos Strophios 
Organization Moles Cunning 8 Tactic CvC, 2d6 None InfoOrganization Moles can subvert and confuse enemy assets, striking to damage their cohesion. 306 Varvaressos Strophios 
Demagogue Cunning 10 Special Forces CvC, 2d8 1d8 InfoDemagogues are popular leaders of a particular faith or ideology that can be relied upon to point their followers in the direction of maximum utility for the faction. 306 Varvaressos Strophios 
Union Toughs Wealth 3 / 6 Military Unit WvF, 1d4+1 1d4 InfoUnion Toughs don’t much like scabs and management, and they’re willing to take the faction’s word on which people are which. They’re lightly armed and poorly trained, but they can often infiltrate to perform sabotage when necessary. 704 Bahktiar Asa 
Base Of Influence Any 29 Special None None InfoBase of Influence assets are special, and are required for purchasing or upgrading units on a particular world. Any damage done to a Base of Influence is also done to a faction’s hit points. The cost of a Base of Influence equals its maximum hit points, which can be any number up to the total maximum hit points of its owning faction. A faction’s bases of influence don’t count against their maximum assets. A Base of Influence can only be purchased with the “Expand Influence” action, and not with a normal “Buy Asset” action 108 Franco Hoveyda 
Covert Shipping Cunning 4 Logistics Facility None None InfoCovert Shipping allows for the quiet transportation of a unit from one world to another. Any one Special Forces unit can be moved between any worlds within three hexes of the Covert Shipping at the cost of one FacCred. 108 Franco Hoveyda 
Blockade Runners Wealth 6 Starship None 2d4 InfoBlockade Runners are starship captains that excel at transporting goods through unfriendly lines. As an action, a blockade runner can transfer itself or any one Military Unit or Special Forces to a world within three hexes for a cost of two FacCreds. Blockade Runners can even move units that would otherwise require planetary government permission to be imported into a world. 306 Varvaressos Strophios
Last Updated After GM Turn #13
New Prophet Christian Movement Destroyed Assets
Needs info This table needs more info!
Go through all GM Turns record info previous to GM Turn 12
Asset W/C/F HP Type Attack Counter Notes Last Hex Last System Last Planet Turn Destroyed Reason Destroyed
Last Updated After GM Turn #13
 
New Prophet Christian Movement Assets Turn Info
Turn: Info:
13 Seize Strophios 2/3. No Other Action.
12 Seize Strophios 1/3
11 Bought Organization Mole on Strophios (Nika Starlight)
Last Updated After GM Turn #13

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